Axl

Axl is the tritagonist of the Mega Man X series. He is a prototype of the New Generation Reploids with the unique ability to mimic the external and internal characteristics of anyone he encounters. Axl was added as the fourth playable character in Megaman X Online: Deathmatch. While Vile's playerbase increased considerabily in 9.9, Axl remains the least popular character in the game, the fact that he is hard to master is probably one of the main reasons for his lack of popularity. However, the few Axl players are known for being very skilled with him.

Axl was known as the worst character in the game by most people, he received big buffs in 12.0, to the point of being considered overpowered. Even after the nerfs he received in 12.3, he still stands as possibly the strongest character in the game.

Abilities
Like X, Axl is a ranged character that can switch between various weapons. Unlike X however, he uses actual guns. These firearms can be aimed anywhere on the screen, and at any angle. Axl also has a unique Copy Shot ability which lets him transform into opponents, this allows him to sneak into the opposing team's base and steal their flag, for example.

Axl has more mobility options than X, Zero or Vile, he can hover in the air for a short period of time and do a Dodge Roll by pressing the Dash button while crouching. He can also turn into White Axl, at the cost of 10 scrap or go into Stealth Mode, his second Hyper Mode introduced in version 13.0.

Axl received the Assassination ability in the 10.0 update, to use it, he needs to disguise first, when Axl is disguised, select the Assassination icon and charge, it will instantly K.O your opponent if they get hit on the head, if it does not hit the head, it deals 8 damage. Axl can also use the Quick Assassination, introduced in 12.0, by clicking the right mouse button (or pressing special if using Directional), this allows Axl to fire the Assassination Bullet instantly, but costs 2 scrap.

Pros:

• High DPS at range.

• Cursor Aim allows for great accuracy, while Directional has auto aim for those who dislike aiming.

• Good variety of weapons for different playstyles.

• Amazing flag carry potential.

• Assassination and Digsuise can catch people not expecting them.

• Dodge Roll allows Axl to bypass common annoying moves such as Rakuhouha and Giga Crush.

Cons:

• Usually poor performance at close range.

• Rocket Jump and Blast Launcher's grenades will damage Axl.

Weapons
At the moment, Axl has four weapons at his disposal, Axl Bullet, Ray Gun, Blast Launcher and Double Bullets.

Controls
Aim Mode 1: Directional Aim

Also known as "8 way" aim. Push the arrow keys in the direction you want to aim, and Axl will snap his aim to that direction. Release, and Axl will reset his aim straight forward. Press up+left/right to aim diagonally up, and down+left/right to aim diagonally down. You can press the Aim Backwards binding (default LSHIFT) to have Axl point his gun backwards, good for running away while shooting a pursuer. You can also bind an "aim lock" key: if this key is bound and held, Axl will aim in place, without moving. Also in this mode, there is a separate crouch binding, which you can use if the down key is already bound to aim down. By default, these are both bound to LControl.

Note that if you're using a controller and bind the aim controls to an analog stick, and set the analog setting to "yes" in Settings, Axl will aim his gun at the exact angle you push the analog stick in, allowing for 360 aim, unlike with keyboard keys or a D-Pad. This makes this control scheme the optimal one for analog stick controller players.

Additionally, 8-way Directional will lock-on to opponent's heads allowing for headshots. This, however, is a feature exclusive to 8-way and will only be enabled if "Axl analog stick aim" is set to "no"

Aim Mode 2: Cursor Aim

This aim mode involves moving a cursor on the screen, and allows you to play Axl with a mouse, much like a third person shooter. By default you use WASD for movement, Space to jump, and Left Shift to crouch. The cursor can be moved with mouse or the Axl aim bindings in Controls menu. For the mode's keyboard controls, this control scheme has its own control binding in the controls menu, "Keyboard (Axl Cursor)". Note that you can use this mode with a controller as well, but it'll use the controller binding instead.